f3iacbac
real/intact/f3iacbac.h
r3ia
Interactor for camera backdrop object.
r3Iaconstructor
R3CLID_IACONSTRUCTOR
r3Iacamback
R3CLID_IACAMBACK - 684
Distance
Distance
R3IACAMBACKA_Distance
Number
R3FLOAT
distance in camera space
jsobj.SetDistance(value);
value = jsobj.GetDistance();
R3FLOAT value = ...;
R3SetAttrs(r3obj, R3IACAMBACKA_Distance, value, R3TAG_END);
R3FLOAT value;
R3GetAttrs(r3obj, R3IACAMBACKA_Distance, &value, R3TAG_END);
Material
Material
R3IACAMBACKA_Material
String
char*
name of the material
jsobj.SetMaterial(value);
value = jsobj.GetMaterial();
char* value = ...;
R3SetAttrs(r3obj, R3IACAMBACKA_Material, value, R3TAG_END);
char* value;
R3GetAttrs(r3obj, R3IACAMBACKA_Material, &value, R3TAG_END);
Color
Color
R3IACAMBACKA_Color
constant color
jsobj.SetColor(value);
value = jsobj.GetColor();
R3FLOATCOLOR3 value = ...;
R3SetAttrs(r3obj, R3IACAMBACKA_Color, value, R3TAG_END);
R3FLOATCOLOR3 value;
R3GetAttrs(r3obj, R3IACAMBACKA_Color, &value, R3TAG_END);
RemoveDiffuse
RemoveDiffuse
R3IACAMBACKA_RemoveDiffuse
Boolean
R3BOOL
jsobj.SetRemoveDiffuse(value);
value = jsobj.GetRemoveDiffuse();
R3BOOL value = ...;
R3SetAttrs(r3obj, R3IACAMBACKA_RemoveDiffuse, value, R3TAG_END);
R3BOOL value;
R3GetAttrs(r3obj, R3IACAMBACKA_RemoveDiffuse, &value, R3TAG_END);