f3iafill
real/intact/f3iafill.h
r3ia
Interactor for fillet construction tools
r3Iaconstructor
R3CLID_IACONSTRUCTOR
r3Iafillet
R3CLID_IAFILLET - 673
Cut
Cut
R3IAFILLETA_Cut
Boolean
R3BOOL
jsobj.SetCut(value);
value = jsobj.GetCut();
R3BOOL value = ...;
R3SetAttrs(r3obj, R3IAFILLETA_Cut, value, R3TAG_END);
R3BOOL value;
R3GetAttrs(r3obj, R3IAFILLETA_Cut, &value, R3TAG_END);
Radius
Radius
R3IAFILLETA_Radius
Number
R3FLOAT
radius for blending
jsobj.SetRadius(value);
value = jsobj.GetRadius();
R3FLOAT value = ...;
R3SetAttrs(r3obj, R3IAFILLETA_Radius, value, R3TAG_END);
R3FLOAT value;
R3GetAttrs(r3obj, R3IAFILLETA_Radius, &value, R3TAG_END);
Order
Order
R3IAFILLETA_Order
Integer
R3INT
order of the fillet in 'u' direction
jsobj.SetOrder(value);
value = jsobj.GetOrder();
R3INT value = ...;
R3SetAttrs(r3obj, R3IAFILLETA_Order, value, R3TAG_END);
R3INT value;
R3GetAttrs(r3obj, R3IAFILLETA_Order, &value, R3TAG_END);
Resolution
Resolution
R3IAFILLETA_Resolution
Integer
R3INT
resolution of the fillet in 'u' direction
jsobj.SetResolution(value);
value = jsobj.GetResolution();
R3INT value = ...;
R3SetAttrs(r3obj, R3IAFILLETA_Resolution, value, R3TAG_END);
R3INT value;
R3GetAttrs(r3obj, R3IAFILLETA_Resolution, &value, R3TAG_END);